β—Œ OBSERVER
Real-Time World Simulator
A live world simulator driven by population dynamics, ecological systems, and seasonal cycles. Each week tick advances food supply, population growth, and resource balance β€” then Gemini generates a narrative event (famine, plague, drought, gold rush, civil unrest) based on current world conditions. Advance week-by-week or configure auto-advance speed.
Week 0
Day 0
🌸 Spring
Citizens β€”
Avg Wealth β€”
Avg Fulfil β€”
Ecology
Land Use
Wild β€”ha
Forest β€”ha
Farm β€”ha
🌱 Soil Quality100%
Village Commons
βš– Treasury 0 / 400
Progressive levy. Funds soldiers & festivals.
God Mode
Event Log
Ecology β€” Population
Economy β€” Avg Wealth by Role
Economy β€” Avg Fulfillment by Role
Phase Space β€” Rabbit Γ— Wolf
CitizenRoleWealthFulfillmentDirectiveStatus
CONFIGURE WORLD
Territory β€” Space & Habitat
πŸ—Ί Land 2,000 ha
Total hectares. Limits how much can be farmed.
🌲 Forest 20%
Locked forest. Benefits herbalists, carpenters, deer.
Wild: 1,600 ha Β· Forest: 400 ha Β· Farmland: 0 (grows with farming activity)
Wild Species β€” Initial Populations
🌱 Grass 12,000
Wild flora. Cap set by wildland area.
πŸ‡ Rabbit 600
Hunted by wolf and fox.
🦊 Fox 15
Small predator, suppressed by wolves.
🦌 Deer 80
Eats grass and crops. Hunted by wolves & hunters.
🐺 Wolf 40
Apex predator. Hunts rabbits & deer. Suppresses foxes.
Citizens β€” Role Distribution (0–10 per role)
Total citizens: 24
LLM assigning directives…